Game Design‎ > ‎Game Design Lessons‎ > ‎

Lesson 1 - Catch The Clown

Our first game - Catch The Bear (or Clown if you prefer since clowns are creepy!)
What you'll learn:
  • How to create spites, objects, and rooms
  • How to program objects
  • Events Used (Create, Collision, Left Button)
  • Actions Used (Move Fixed, Bounce, Jump to Random Location, Play Sound, Set Score)
Here is the powerpoint I used in class.

Catch The Clown.pptx

Here is a step by step tutorial if you need help.

Catch The Clown Tutorial

Here is the check sheet I will use to grade your game.  Make sure you've completed all items on it before submitting your game.

Clown Tutorial Rubric.docx

Sep 5, 2012, 9:02 AM