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Lesson 2 - Bear Pong

For our second game, we build upon Catch The Clown but change our main object's sprite from a clown to a bear. 

What you'll learn:
  • How to edit and manipulate sprites
  • How to control objects with the keyboard
  • Displaying Messages Like "Game Over"
  • New Events Used (Keyboard Events, Intersect Boundary, 
  • New Actions Used (Destroy Instance, Display Message, End Game)
Here is the powerpoint I used in class.

BearPong.pptx